Originally published on cr31.co.uk by Guy Walker. Mirrored from boristhebrave.com.

In memory of Professor Hao Wang (王浩, 1921 – 1995), whose elegant tiling theory continues to inspire generations of mathematicians and game designers.

Wang Tiles

 

edge and corner matched tilesets

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Block Tiles (1 edge)

These tiles do not need to be edge matched, as they only have a single type of edge. Their design ensures they can be placed randomly with any other tile to create an overall continuous pattern.

Each set can contain 1, 2 or 4 different tile designs. Tiles can be rotated either 90 or 180 degrees, depending on their design.

Block 2

1 tile, 2 rotations
Bowtie tile
Diag tile

Pool

tile
1cornB tile

1edgeA

tile

 

2 different tiles

Bloc

tile

Box

tile

Spiral

tile
Square tile
1cornA tile

 

 

Block 4

1 tile, 4 rotations

Bubble

tile

Fence

tile

Floor1

tile

Floor2

tile

Fold

tile

Geo

tile

Madrid

tile

 

4 different tiles

Braid

tile

Panel

tile

Steps

tile

Wall

tile

 

2 tiles, 2 rotations

Dublin

tile

Floor3

tile

Oslo

tile

Rome

tile

1edgeA

tile

1edgeB

tile

 

Block 4 tiles in smalll 5x7 array layouts.

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